Seiten
home
portfolio 2013
character
game assets
in progress
Sonntag, 19. Mai 2013
Glock 17mm
It`s done!!! The first asset for the gametrailer "Far vestige of Lambert".
3200 Polys
diffuse-, specular-, gloss- and normalmap
http://far-vestige-of-lambert.blogspot.de/
Dienstag, 5. März 2013
July
July close up head rendering
Hair: diffuse-, specular- & opacitymap
Face: diffuse-, specular- & normalmap
Montag, 11. Februar 2013
F1 Helmet
This is an Hi-Poly Helmet with my own design! I used this helmet-design from 1999-2001! Now its in 3D!
human cranium
I've finished my head sculpting study for now, but I may continue later.
Edge Building
This Building has about 500polys with a Diffuse-, Specular- and Normalmap!
Sketch Book Painting
This was a painting while testing SketchBookPro!
Destructible Bench
Destructible Bench
124 Polys + Diffuse-, Spec- and Normalmap
Neuere Posts
Ältere Posts
Startseite
Abonnieren
Posts (Atom)